Ingame screenshot
Download (archive)
Version 0.3
Status Released and playable

Reword is a clone of the TextTwistgame. It's a simple word game where you are given a jumbled 6 letter word and must find at least one valid 6 letter word from it to progress to the next level. Smaller 3, 4 and 5 letter words can be found to add to your score.

The source code is available here.


  1. Download the file and extract the contents to your SD card. Most games can be installed anywhere, but some games need their own directory and some have to be installed to the root of the SD card - check this first.
  2. Install the SDL libraries for GP2X if necessary - see the instructions if needed.
  3. Launch the game with the included gpe file.
  • Many games may require you to maintain the file structure within the archive - if the game seems to quit back to the menu as soon as you open it this is a common cause.


Version history

  • 0.3 - 30.05.2007:
    • Complete rewrite in C++ with sprite and animation classes etc
    • Now includes word difficulty settings and (many) word definitions loaded into wordlist
    • Word list has ~2900 six letter words.
    • Animated all movement aspects of the game to give a more 'arcade' feel to it.
    • Added mod music file to menus ( cascade.mod from no author given)
    • Made all sounds 22050Hz for better compatibility
    • Restructured data directory. High score file still goes in data dir
  • 0.2 - 31.10.2006:
    • Corrected scoring to always place higher scores first then #words within score.
    • Changed shade of orange for medium difficulty to stand out from red better.
    • Used REWORDLIST to up the number of 6 letter words to ~1700 by increasing all 3, 4, 5 and 6 letter words cutoff from 7 to 8.
    • Reduce wait on BONUS/BADLUCK screen to 1.5 sec from 2 (annoying).
    • Lighten letter roundel colour to see letters better. especially for different viewing angles on gp2x.
    • Dictionary mods to exclude more bad words and include missing ones.
    • Fix resource leak - not releasing a surface
    • Fix countdown bug in countdown_callback() when < 0 (in easy mode)
    • Fixed launch script exit back to menu properly and 'sync' after exit from game.
    • Added loading splash so don't need to load ttf before showing a message.
    • So reduce time showing black screen before 'loading' message can be displayed.
    • Improved random seed calculation.
    • Change hiscore initials to difficulty level colour and allow other hiscore levels to be shown using joy left/right.
  • 0.1 - 06.09.2006 - First version
Personal tools