Emulator Compatibility - SNES - S
From wiki.gp2x.org
Contents |
Sim City
| Emulator (Version) | FPS at 200MHz | Clock for 60fps | Additional comments |
|---|---|---|---|
| PocketSNES (v6) | 24 | Sound slightly garbled, works better at >220Mhz |
Sim City 2000
| Emulator (Version) | FPS at 200MHz | Clock for 60fps | Additional comments |
|---|---|---|---|
| PocketSNES (v6) | 16 | ||
| SquidgeSNES (0.396) | ? | ? |
Stunt Race FX
| Emulator (Version) | FPS at 200MHz | Clock for 60fps | Additional comments |
|---|---|---|---|
| PocketSNES (v6) | 1-4 | Slow because of Super FX chip |
Super Mario All Stars + Super Mario World
| Emulator (Version) | FPS at 200MHz | Clock for 60fps | Additional comments |
|---|---|---|---|
| PocketSNES (v6) | 30+ | Menu is totally garbled, games play fine |
Super Mario World (U) [!]
| Emulator (Version) | FPS at 200MHz | Clock for 60fps | Additional comments |
|---|---|---|---|
| SquidgeSNES (0.396) | 60 | ? | Using accuracy or performance rendering modes. Sound seems to crash the emulator. |
| SquidgeSNES (0.396) | ~30 | ? | Using transparency rendering mode (the most accurate). Sound seems to crash the emulator. |