Emulator Compatibility - SNES - All

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Contents

 Bust-a-Move
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
PocketSNES (v6) 25-60
 Arkanoid Doh It Again
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SquidgeSNES v0.35 beta No noticable problems
 Chrono Trigger
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SnesGP2X v2006.05.10 Works well with sound at 280 MHz - quite possibly at lower clockspeeds, also
SquidgeSNES v0.93 Runs with sound at full speed, FPS rates dip sometimes though. With the transparency fixed, there are no more problems.
 Civilization
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
PocketSNES (v6) 50-60 200mhz
 Battle Tycoon
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SquidgeSNES v0.34 Somtimes freezes (1/20) when using save state.
 Bahamut Lagoon
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SquidgeSNES v0.34 Runs with sound, without the APU on it wont run; very slow (6-9fps) with some expected graphic problems.
 Bishoujo Senshi Sailor Moon Another Story
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SquidgeSNES v0.37 Slight graphical errors, sprite overlap, transition and transparancy errors.
 Blackthorne
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SquidgeSNES v0.37 58-60
 Bomberman 2
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SquidgeSNES v0.37a Runs full speed with sound. Seems to be a minor problem where the roullette prizes are invisible, making it hard to know what you got.
 Donkey Kong Country
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
PocketSNES (v6) 25-43 Playable at 230Mhz, Frameskip 1 with sound.
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 International Superstar Soccer
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SquidgeSNES (0.396) 40-45 220Mhz Tested with Craigix's RAM Timings, Auto Frameskip, Raster Effects at "Frame", Audio Performance Hack on and Audio Quality at 16,000Hz
PocketSNES v6 20-25 280Mhz Tested with Transparencys off and Audio Quality at 11,025Hz
 Jurassic Park
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
PocketSNES (v6) 40-45 250+Mhz Slows down to around 15fps in interior regions where 3d view is used. No frameskip and no ram timings used.

Emulator Compatibility - SNES - K Emulator Compatibility - SNES - L Emulator Compatibility - SNES - M Emulator Compatibility - SNES - N Emulator Compatibility - SNES - O Emulator Compatibility - SNES - P Emulator Compatibility - SNES - Q Emulator Compatibility - SNES - R

 Sim City
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
PocketSNES (v6) 24 Sound slightly garbled, works better at >220Mhz
 Sim City 2000
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
PocketSNES (v6) 16
SquidgeSNES (0.396) ? ?
 Stunt Race FX
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
PocketSNES (v6) 1-4 Slow because of Super FX chip
 Super Mario All Stars + Super Mario World
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
PocketSNES (v6) 30+ Menu is totally garbled, games play fine
 Super Mario World (U) [!]
Emulator (Version) FPS at 200MHz Clock for 60fps Additional comments
SquidgeSNES (0.396) 60 ? Using accuracy or performance rendering modes. Sound seems to crash the emulator.
SquidgeSNES (0.396) ~30 ? Using transparency rendering mode (the most accurate). Sound seems to crash the emulator.

Emulator Compatibility - SNES - T Emulator Compatibility - SNES - U Emulator Compatibility - SNES - V Emulator Compatibility - SNES - W Emulator Compatibility - SNES - X Emulator Compatibility - SNES - Y Emulator Compatibility - SNES - Z

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