UAE4all
uae4all | |
---|---|
Download(s) | (archive) |
Developer(s) | Chui (Original Dreamcast version) |
Porting developer(s) |
critical & GnoStiC & Notaz |
Version | v0.7.0 |
Status | Working |
Webpage | Critical's pages |
uae4all is an amiga emulator ported from chui's dreamcast code by critical.
Contents |
Installation
- Copy uae4all.gpe and mmuhack.o into a directory on your SD card.
- Copy the data directory to that directory, so it sits beneath
the directory you just copied uae4all.gpe to.
- replace the gpe with gn0stics updated gpe file available here: http://gnostic.lryiu.com/uae4all_20070713.rar
- Put your kick.rom file in the same directory as uae4all.gpe.
It must be called kick.rom, be a kickstart 1.3 image, and be the 512KB overdumped version, rather than the smaller 256k kickstart that some have tried unsuccessfully.
- Create a roms directory in the same directory as uae4all.gpe and put in your adf files.
It should browse to any. Directories inside the roms dir have been tested and work.
- Note when using firmware 1.4:
There were issues on some machines running firmware 1.4.0 and uae4all builds > 0.4.2. This was because they were built on a machine with an incompatible toolchain. If you've had this issue, please re-download version 0.4.5, as it's now fixed.
- Note when using overclocking script and firmware 1.4:
hercule18 has provided the following tip: If you have a black screen with overclocked scripts it's maybe because you aren't using the full path to launch the application.
An example overclocking script is included since 0.6.0 as uae4all-tweak.gpe
Controls
- GP2x
- Amiga
In normal joystick mode:
- L
- Dismiss virtual keyboard. | shoulder buttons swapped in gn0stic 20070713 release
- R
- Show virtual keyboard. | shoulder buttons swapped in gn0stic 20070713 release
- B
- Fire joystick button, select key when virtual keyboard shown.
- Y
- Fire joystick button 2.
- A
- Send keystrokes 'Return', then 'Space' to the Amiga. Gets around some passwords screens.
- Hold R, then L
- Super throttle - skip quickly through loading and intros (since 0.5.0)
In mouse emulation mode:
- L
- Left mouse click | mouse buttons swapped in gn0stic 20070713 release
- R
- Right mouse click | mouse buttons swapped in gn0stic 20070713 release
- X
- Speeds up mouse 3x when held down (as of 0.5.1)
In any mode:
- Start
- Cycles between normal joystick, mouse emulation, and remapping mode (as of 0.3.2).
Remapping mode currently only uses hardcoded mappings for Pinball Dreams.
- Select
- Return to emu menu.
- Vol+/-
- Volume up/down
In the main menu:
- L
- Load
- R
- Run
- Y
- Eject the disk in df1:
In the load menu:
- B
- Put the currently-selected adf into df0:
- X
- Put the currently-selected adf into df1:
Notes
- If you have trouble loading games, set the 'Emu Bias' fully to CPU and retry.
- If that doesn't work, try it with the 'Fake' sound option (from 0.4.5), or sound on.
- As of 0.4.0, it has some sound support. It can be quite stuttering, so you might try overclocking to improve things.
- Sound is on by default after v0.6.4.
- It isn't using an ASM core.
- Status line is now hidden by default. This can give you more screen area at the bottom.
- Mouse acceleration included in menu from v0.6.4 upto 5x.
- Two versions included in download, one standard and one tweaked for speed.
The rest
Full source and the latest binaries were available here, but link is now (May 2011) dead:[1]
Email: criticalhippo@gmail.com
Game Compatibility
Please note game compatibility may vary depending on different cracked versions of the same game. This list should be used as a guide and not a definitive list of games which don't work.
Emulation Bias
Processor throttling reduces the speed of the Amiga CPU, so that more time can be spent on emulating the graphics and sound chips. In addition some other shortcuts are used. The effect is to increase speed at the expense of compatability. Slider fully set to CPU is the most compatible, but middle settings often work. Note that if an application is CPU bound, a high CPU bias will actually decrease speed - experimentation is neccessary to determine the best setting for each application. Many Workbench-launched games favor a higher CPU Bias than Chipset Bias.
Please test non working games with Emu Bias slider all the way to CPU before adding to the wiki.
Game:
Enter the name of the game or preferably use the Web-Based Game Compatibility Entry Generator
Status Levels:
Status Level: | Description: |
---|---|
Untested | Has not yet been tested. |
Works | Full speed, no noticeable problems. |
Mostly Works | Playable, but with noticeable glitches, or not playable because of speed, with no glitches. |
Barely Works | Glitches or speed make game unplayable, but it will boot. |
Doesn't Work | Will not boot, or crashes on boot. |
Version: Version of the emulator used.
Comment: General comments on how well the game worked (or not)
Cracked/Trained By: Who cracked and or trained the game. Because there are a ton of different versions of the games, it's helpful to know which version was used, so if one version doesn't work it would be helpful if you could test another so that other people will know which is a good version to use. Don't use the tosec filename as people could be using different tosec sets and the names could have been changed.
Emulation Bias: What setting on the Emu Bias slider was used when testing the game.
Game: | Status: | Version: | Comment: | Cracked/Trained: | Emulation Bias: |
---|---|---|---|---|---|
3D Pool | Mostly Works | 0.4.3 | You can move the Emu Bias back to the middle after starting. Needs o/c to avoid lag. | X O O O O | |
688 Attack Sub | Mostly Works | 0.4.2 | Seems to work alright - mouse could be faster | X O O O O | |
A-10 Tank Killer | Barely Works | 0.5.1 | Hangs at disk 3. Menu needs HAM | X O O O O | |
Addams Family, The | Works | 0.2.1 | Slightly sluggish at 250mhz, but playable. | ||
Adventure Construction Set | Doesn't Work | 0.2.1 | Freezes during load - believe it requires KS1.0. | ||
Adventures Of Quik And Silva, The | Doesn't Work | 0.5.1 | game tells to switch off external drive!!! | Supplex | X O O O O |
Adventures Of Robin Hood, The | Works | 0.5.1 | Usual sound glitches. | (M4) Skidrow | O O X O O |
After Burner (Sega) | Doesn't Work | 0.2.5 | Crashes after take off from carrier. | Trilogy +3 | |
Agony | Works | 0.4.2 | Runs fine - you have to insert disk whenever it freezes though. | Crystal | X O O O O |
Airborne Ranger | Doesn't Work | 0.5.1 | Crashes at title screen | X O O O O | |
Alfred Chicken | Works | 0.2.1 | Sluggish at 200mhz, fairly playable at 250mhz | ||
Alien³ | Mostly Works | 0.4.3 | Works alright at 200MHz, better with sound when overclocked | O O X O O | |
Alien Breed - The Story (intro disk) | Mostly Works | 0.2.5 | Watchable, good speed @200mHz. Requires scaling. | ||
Alien Breed | Works | 0.6.4 | Quite playable at 200MHz, 250MHz with sound works well. | X O O O O | |
Alien Breed Special Edition 92 | Doesn't Work | 0.5.1 | Boots up to loading screen after Superfrog Ad but then resets | Ministry | X O O O O |
Alien Breed Special Edition 92 | Mostly Works | 0.8.0 | Works but gun automatically fires constantly when leaving the intex menu. | FLT | X O O O O |
Altered Beast | Doesn't Work | 0.2.1 | Doesnt boot | ||
Amegas | Works | 0.4.3 | Works excellently at 200MHz with sound - frameskip 1 seems best | X O O O O | |
Amiga Encounter | Works | 0.5.1 | Works well, best at 250mhz | Skid Row/Cortez | O O X O O |
Anarchy | Works | 0.2.1 | Slightly sluggish at 250mhz, but very playable. | ||
Another World | Works | 0.6.4 | Sluggish but playable at 250mhz | ||
Antheads: It Came From The Desert II Data Disk | Works | 0.5.1 | A bit slow but works, maybe the A500 was slow as well as thats how it feels, not emu related? | X O O O O | |
Apidya | Works | 0.5.1 | Sluggish but just about playable at 250mhz | X O O O O | |
Aquatic Games (James Pond) | Works | 0.2.1 | Sluggish but playable at 250mhz | ||
Arabian Nights | Mostly Works | 0.5.1 | Jerky but playable at 250mhz, some parts of the game act a bit buggy. | X O O O O | |
Arcade Pool | Works | 0.6.4 | A bit sluggish at 250mhz, but playable (use mouse) | DLM | X O O O O |
Archipelagos | Works | 0.6.4 | Working, smoother @250mhz | Divine | O O X O O |
Archon | Doesn't Work | 0.2.5 | Gurus during boot ... believe it requires KS 1.0 | ||
Arkanoid | Works | 0.6.4 | Works perfectly @ 200MHz | Star Frontiers | O O X O O |
Assassin | Works | 0.5.1 | A bit flickery at 200MHz. Very playable at 250mhz | X O O O O | |
Atomix | Works | 0.4.5 | Full speed with sound at 200MHz. Mouse emu a little fiddly. | O O X O O | |
ATR: All Terrain Racing | Works | 0.5.1 | Needs to be overclocked for good speed. | O O X O O | |
Awesome | Works | 0.5.1 | A bit choppy but playable at 250mhz | O O X O O | |
Backlash | Works | 0.4.5 | fs 1 or 2 with sound plays really well at 200MHz | O O X O O | |
Bad Company | Works | 0.5.1 | works good @ 250MHz | O X O O O | |
BadLands | Works | 0.5.1 | Boots slowly with black screen, but OK. | O O X O O | |
BagItMan | Mostly Works | 0.2.5 | Requires Keyboard to start play. | X O O O O | |
Balance Of Power: The 1990 Edition | Mostly Works | 0.4.5 | Pointer is a bit slow, but otherwise fine. | X O O O O | |
Ballistix | Works | 0.4.5 | fs 1 or 2 with sound plays really well at 200MHz | O O X O O | |
Bandit Mania | Works | 0.5.1 | Works fine; graphics a little slow @200MHz but easily playable. All fruit machines work, although "Technology" has buttons partially offscreen. | (uncracked) | O O X O O |
Bar Games | Works | 0.4.5 | Works well, although air hockey game is quite slow at 200MHz. | X O O O O | |
Barbarian - The Ultimate Warrior | Works | 0.4.5 | Works fully since keyboard implemented. | Defjam | X O O O O |
Bard's Tale, The: Tales Of The Unknown | Works | 0.5.1 | Works very well with mouse acceleration. | X O O O O | |
Bard's Tale II, The: The Destiny Knight | Works | 0.3.2 | Plays perfectly (I believe) | X O O O O | |
Batman - The Movie | Mostly Works | 0.4.5 | Works fine with sound on or faked, otherwise crashes on Batman and Joker screen. As of version 0.5.0, you must insert the adf file in both df0: and df1: | X O O O O | |
Battle Chess | Works | 0.4.5 | Plays and works great. | X O O O O | |
Battle Squadron | Works | 0.6.4 | Sluggish at 200mhz, fairly playable at 250mhz | ||
Bill's Tomato Game | works | 0.5.1 | Update: graphic errors on menu (due to interlace mode), fine in game, good at 200mhz | Anthrax/Skid Row | O O X O O |
Black Crypt | Mostly Works | 0.5.1 | Works very well, pity about the inability to save. | X O O O O | |
Blade Warrior | Mostly Works | 0.8.0 | Playable, cut scene graphics corruption when going through the doors. | X O O O O | |
Blades of Steel | Works | 0.2.5 | Playable, good speed @ 250mHz. | Paranoimia | X O O O O |
Blasteroids | Works | 0.2.1 | Great speed, no glitches at 250mhz! | ||
Blood Money | Works | 0.5.1 | Works with sound on or faked. Plays great at 250mhz. HAM loading screen fine as of 0.4.5. | X O O O O | |
Bloodwych | Works | 0.8.0 | Works fine. | X O O O O | |
Blues Brothers | Doesn't Work | 0.2.1 | Version used reset the Amiga | ||
BMX Simulator | Works | 0.8.0 | Works fine. | X O O O O | |
Bob's Bad Day | Works | 0.5.1 | A bit choppy but still very playable. | X O O O O | |
Body Blows | Works | 0.2.1 | Plays well at 250Mhz, although LONG loading times with an annoying amount of disk swaps | ||
Body Blows Galactic | Doesn't Work | 0.2.1 | Guru during boot up after intro. | ||
Bombuzal | Works | 0.5.1 | Works well at 250mhz and full CPU bias. Sometimes hangs when losing a life, but if you change bias to full Chip and back to full CPU, it seems to go again. Title screen slowish, sound choppy. | X O O O O | |
Bone Cruncher | Doesn't Work | 0.5.1 | Guru after boot, #00000004. | X O O O O | |
Brian the Lion | Mostly Works | 0.2.1 | Too choppy at 250mhz to play properly. | ||
Bubba 'n' Stix | Works | 0.5.1 | A bit choppy but very playable at 250mhz. | O O X O O | |
Bubble Bobble | Works | 0.2.5 | Playable, good speed @250mHz. | ||
Bubble And Squeak | Mostly Works | 0.3.2 | Frameskip 2, 200MHz works pretty well. | O X O O O | |
Bubble Dizzy | Doesn't Work | 0.4.2 | Crashes on what appears to be the crack sreen. | ||
Buggy Boy | Works | 0.5.0 | Runs full speed, clear sound @ 275mhz o/c | O O X O O | |
Cadaver | Mostly Works | 0.5.1 | Works very well at 250mhz. Pity you can't save. | O X O O O | |
California Games | Mostly Works | 0.4.5 | Only works with sound on or faked, otherwise Software Error Crash during load. | Quartex | X O O O O |
Cannon Fodder | Works | 0.6.4 | A bit choppy at 250mhz but playable. | X O O O O | |
Captain Blood | Mostly Works | 0.4.5 | Hand moves quite slowly, but otherwise plays fine.. | Quartex | X O O O O |
Castlevania | Works | 0.5.1 | works good @ 250MHz | O X O O O | |
Catch 'em | Works | 0.2.1 | Very Playable at @250mHz. | ||
Centurion: Defender Of Rome | Works | 0.5.1 | Works fine @200mhz | Razor 911 | X O O O O |
Chaos Engine, The | Works | 0.5.1 | A bit slow but playable at 250mhz. | X O O O O | |
Chaos Engine 2, The | Mostly Works | 0.2.1 | Odd blue bars during load and select screen... VERY choppy at 250mhz | ||
Chase HQ | Mostly Works | 0.2.1 | Playable without nitrous due to no spacebar support, good speed @200mHz. | Paranoimia +5 | |
Chuck Rock | Works | 0.3.2 | Seems to play pretty much perfectly at 200MHz w/ auto frameskip. | O O O X O | |
Chuck Rock 2 | Mostly Works | 0.3.2 | Play quite well at 200MHz auto frameskip | ||
Civilization | Mostly Works | 0.5.1 | Works ok but tuns a bit slow and not really playable because of lack of saving. | Skid Row | X O O O O |
Clockwiser | Mostly Works | 0.5.1 | A bit slow at 250mhz but playable. Could do with scaling. | X O O O O | |
Colonization | Mostly Works | 0.5.1 | More enjoyable now because of 2 drive support and mouse acceleration, still very slow even at 266mhz. Although the game layout means it's easier to play than Civilization. | X O O O O | |
Continental Circus | Works | 0.2.1 | Playable, good speed @250mHz. | X O O O O | |
Cool Spot | Mostly Works | 0.3.2 | A bit on the slow side, really (at 200MHz, at least) | ||
Corporation | Doesn't Work | 0.5.1 | Gurus on loading | O O X O O | |
Crazy Cars | Works | 0.2.1 | Playable, good speed @ 250mHz. | X O O O O | |
Crazy Cars III | Works | 0.7.0 | Fullspeed at 266 MHz | TKK | O O X O O |
Crazy Sue | Barely Works | 0.5.1 | Gets to title screen but game won't start. | X O O O O | |
Crazy Sue Goes On | Works | 0.5.1 | Playable @250MHz. | X O O O O | |
Crystal Dragon | Mostly Works | 0.5.1 | Works pretty well but you need to use kickstart 2.0x | X O O O O | |
Crystal Kingdom Dizzy | Works | 0.4.5 | Plays perfectly | O O X O O | |
Cybernetix | Works | 0.5.1 | Plays fine at 250MHz. Note that 200MHz isn't enough for this one. | (uncracked) | O O X O O |
Cybernoid: The Fighting Machine | Doesn't Work | 0.5.1 | Hangs during boot. | Trilogy | X O O O O |
D/Generation | Works | 0.5.1 | Playable, good speed @250mHz. | Fairlight | O O X O O |
Darkmere: The Nightmare's Begun | Works | 0.5.1 | Works very well at 250mhz. | X O O O O | |
Datastorm | Works | 0.3.1 | Set frameskip to 2, and it plays very well at 200MHz | ||
Defender II | Barely Works | 0.2.1 | Launches but requires mouse. Requires scaling. | ||
Defender of the Crown | Works | 0.5.1 | Plays well at 250mhz. | X O O O O | |
Deflektor | Works | 0.5.1 | Brilliant! Music is great at 250mhz. | O X O O O | |
Deliverance | Works | 0.5.1 | Slightly choppy but very playable at 250mhz. | X O O O O | |
Deluxe Galaga | Doesn't Work | 0.2.1 | Fails to boot | ||
Deluxe PacMan | Doesn't Work | 0.2.5 | Fails during load - believe it needs KS2.0+ | ||
Deuteros: The Next Millennium | Works | 0.5.1 | Plays fine, DF0: only, cant use save disk. | Skid Row | X O O O O |
Dogs Of War | Works | 0.5.1 | works good @ 250MHz | Subway | O X O O O |
Double Dragon | Works | 0.2.5 | A bit sluggish at 250mhz, but playable. | ||
Dragons Breath | Doesn't Work | 0.4.0 | There are no good adf dumps of Dragons Breath due to crazy copy protection. GalahadFairlight has made a WHDload image available and is working on adf's. | ||
Drakkhen | Mostly Works | 0.2.5 | Requires keyboard for some actions. Runs a bit sluggish at 250mhz. | ||
Dreamweb | Works | 0.8.0 | Works fine. | ||
Duck Tales: The Quest For Gold | Doesn't Work | 0.2.1 | Freezes | ||
Dune II: The Battle For Arrakis | Mostly Works | 0.6.4 | Works fine, playable with new mouse acceleration feature, still a clumsy interface for a joystick, not a uae4all fault.
Also needs a save disk to load. |
Paradox | X O O O O |
Dungeon Master | Mostly Works | 0.6.4 | Seems to work fine, although the mouse pointer benefits from 250MHz overclock | X O O O O | |
Dyna Blaster | Works | 0.2.1 | Playable at 200MHz. | ||
Elf (Ocean) | Works | 0.5.1 | works good @ 250MHz | Supplex | O X O O O |
Elite | Mostly Works | 0.2.1 | Need keyboard to enter a code in the menu. | ||
Elite | Works | 0.6.4 | Playable at 240MHz | Vision Factory and Beyonders | X O O O O |
Elvira: Mistress Of The Dark | Mostly Works | 0.5.1 | Slow but just about playable at 266mhz. Really needs save support. | X O O O O | |
Exile | Works | 0.2.1 | Playable, good speed @250mHz. Requires scaling. Only half the status bar is chopped off. | Galahad | |
Exile | Works | 0.6.4 | Runs very smoothly at 200MHz without sound. | CPY | O O X O O |
Eye Of The Beholder | Doesn't Work | 0.5.1 | Either resets or guru's. | Skid Row | X O O O O |
Eye Of The Beholder II: The Legend Of Darkmoon | Doesn't Work | 0.5.1 | Either resets or guru's. | Skid Row | X O O O O |
F1 (Domark) | Works | 0.5.1 | Looks AMAZING at FS1, 250mhz. Mouse control slow, switch to joystick on title screen. | Crystal | O O X O O |
Falcon | Works | 0.6.4 | Works best at 250mhz and both disks in drives | X O O O O | |
Fantasy World Dizzy | Works | 0.2.1 | Playable, excellent speed @250mHz | ||
Fast Food | Works | 0.2.1 | Playable, excellent speed @250mHz | ||
Final Fight | Doesn't Work | 0.2.1 | Resets after trainer menu. | Crystal +6 | |
Fire & Ice | Works | 0.5.1 | Slow even @250Mhz | X O O O O | |
Fire Power | Mostly Works | 0.5.1 | sound is horrible @ 250MHz | X O O O O | |
Flimbo's Quest | Works | 0.5.1 | Game is fine @250MHz, although zooming on title screen is jerky. | Scoopex | O O X O O |
First Samurai, The | Mostly Works | 0.5.1 | Playable (barely) at 266mhz. Some gfx corruption at gamestart. | Crystal +8 | O O X O O |
Flashback | Works | 0.5.1 | 250mhz, nice.. DF0: only | Interpol | O O X O O |
Flight Of The Amazon Queen | Mostly Works | 0.4.3 | Seems okay at 200MHz with sound. Needs disk writing to be usable... must try creating a 'queensaves' disk to fully test. Disk swapping is a drag. | X O O O O | |
Flood | Works | 0.5.1 | runs a bit slow even @ 250MHz; Password for 1st level: FROG | Scoopex | O X O O O |
Flying Shark | Works | 0.5.1 | Possibly bit slow but works, overclock for speed, maybe frameskip 2. | O O X O O | |
Fool's Errand, The | Mostly Works | 0.5.1 | Works fairly well at 250mhz with mouse acceleration does NOT work if disk 2 is inserted in df1: ! | Skid Row | X O O O O |
Footman | Barely Works | 0.2.5 | Can start the game, but energizer hangs game (throttle=0) | ||
Frontier | Mostly Works | 0.4.5 | Works, but a bit too slow to play (plus complex controls) | Crystal | X O O O O |
Full Contact | Works | 0.2.5 | Frameskip makes it very hard to play even at 250mhz. | ||
Fury Of The Furries | Barely Works | 0.5.1 | Static images perfect, ingame corrupted gfx and reboots quickly | CLS | X O O O O |
Future Wars: Time Travellers | Mostly Works | 0.5.1 | Works very well (apart from inability to save) | X O O O O | |
Gauntlet II | Barely Works | 0.6.4 | Control problem, joystick moves but does not fire, mouse fires but does move, otherwise it works. | O O X O O | |
Gauntlet III - The Final Quest | Barely Works | 0.8.0 | Boots to the "US Gold Presents" and then doesn't load. | SKR | O O X O O |
Ghosts 'n Goblins | Barely Works | 0.2.5 | Appears to hang after game starts. | ||
Giddy 2 - Hero In An Egg-Shell | Works | 0.6.4 | Playable, good speed @250Mhz. NOTE: The ground can't be seen so you won't see the holes/water etc. | O O X O O | |
Goal! | Doesn't Work | 0.5.1 | Just guru's | Dynamix | X O O O O |
Gods | Works | 0.5.1 | Playable, good speed @250Mhz. | O O X O O | |
Golden Axe | Mostly Works | 0.2.1 | Playable, good speed @250mHz. Requires Throttle set to 0. Requires keyboard for magic. | Angels - Defjam - Genesis +3 | |
Gorf | Works | 0.2.5 | OSD covers game elements, but its playable. Bit sluggish at 250mhz | ||
Grand Monster Slam | Works | 0.5.1 | Works great at 250mhz. | O O X O O | |
Great Giana Sisters, The | Works | 0.6.4 | Playable, good speed @250mHz. | Skyline +1 | |
Hard 'n' Heavy | Mostly Works | 0.5.1 | slow even @ 275 MHz | O X O O O | |
Head Over Heels | Works | 0.5.1 | Legend (NTSC) crack did not work, but this one does (and perfectly!). | Crystal | O O X O O |
Heimdall 2 | Mostly Works | 0.2.1 | Gets to game after afew disc swaps, but graphics went garbled and was quite slow. | ||
Hunter | Works | 0.5.1 | Use auto-FS and 250+mhz for a smoother ride. | Pseudo Ops | X O O O O |
Hybris | Works | 0.6.4 | Playable, good speed @250mHz. Scaling required, top and bottom of screen chopped. | Quartex +6 | |
IK+ | Works | 0.2.1 | Playable, good speed @250mHz. | X O O O O | |
Ikari Warriors | mostly Works | 0.2.1 | stuck on title screen no keyboard. | ||
Immortal, The | Works | 0.5.1 | Works very well at 250mhz. Make sure you only use df0: | Skid Row - Valhalla | O O X O O |
Impossible Mission II | Doesn't Work | 0.2.5 | Freezes loading at track 20 - throttle=0 | ||
It Came from the Desert | Mostly Works | 0.5.1 | Quite slow, even at 266mhz. Just about playable though. | X O O O O | |
Jaguar XJ220 | Works | 0.5.1 | works but is better at overclocked speeds. | O O X O O | |
James Pond - Underwater Agent | Works | 0.2.1 | Playable,@200mHz. Slight gfx corruption on underwater section. | ||
James Pond 2 - Codename RoboCod | Works | 0.2.1 | Slow @200mhz | ||
Jet Strike | Mostly Works | 0.2.5 | Too choppy to play at 250mhz, and needs keyboard for some actions | ||
Jumping Jack'Son | Mostly Works | 0.5.1 | Very fast, Use frame skip 2 to slow this down, shame garbled sound. | X O O O O | |
K240 | Works | 0.5.1 | Seems to work fine. | O O X O O | |
Katakis | Works | 0.5.1 | works good @250MHz & FS 2 | O X O O O | |
Kid Chaos | Works | 0.6.4 | Very choppy even at 266mhz but just about playable. | Prestige | O O X O O |
Kick Off 3 | Works | 0.5.1 | use frame skip around 2 or 3 to stop sprite flicker, then overclock for speed | oracle | O O X O O |
Kick Off 2 | Works | 0.6.4 | Works with o/c No sound | ko2cv | O O X O O |
Killing Game Show, The | Works | 0.2.1 | Slightly sluggish at 250mhz but very playable. | Skid Row +5 | |
Knightmare | Mostly Works | 0.5.1 | Works great at 250mhz apart from lack of support for saving. | Crystal | O O X O O |
Laser Squad | Works | 0.3.3 | Works well with good sound at 250 MhZ | ||
Lemmings | Works | 0.5.1 | Runs great at 250MHz - let's go! | O O X O O | |
Lemmings 2: The Tribes | Works | 0.5.1 | Works quite well at 250mhz. | X O O O O | |
Lionheart | Works | 0.5.1 | Choppy but playable at 250mhz. | O O X O O | |
Logical | Works | 0.2.5 | A bit awkward to play, and a tad slow - but works at 250mhz! | ||
Lombard RAC Rally | Works | 0.8.0 | Works fine. | ||
Lost Patrol, The | Works | 0.5.1 | Works fine, sounds nice too. | O O X O O | |
Lotus Esprit Turbo Challenge | Works | 0.5.1 | works at 250mhz! | O O X O O | |
Lure Of The Temptress | Doesn't Work | 0.5.1 | Doesn't get past the Revolution logo. | X O O O O | |
Mad TV | Mostly Works | 0.5.1 | sound is very choppy @250MHz | X O O O O | |
Magic Pockets | Works | 0.2.1 | Quite sluggish at 250mhz but playable. | ||
Magicland Dizzy | Works | 0.2.1 | Works like a charm at 250Mhz. | ||
Manic Miner | Doesn't Work | 0.5.1 | Hangs after Mayhem trainer screen. | Ascenders/Mayhem | X O O O O |
Marble Madness | Works | 0.2.5 | Choppiness makes it hard to control. | X O O O O | |
McDonald Land | Works | 0.2.1 | Works perfectly at frameskip 3. | ||
Mean Arenas | Works | 0.2.5 | Playable but choppy at 250mhz. | ||
Mega Lo Mania | Works | 0.5.1 | takes hours to load...zzzZZZzzz...but works good | Subway | O X O O O |
Menace | Barely Works | 0.4.5 | Loads with sound on or faked, otherwise freezes on boot (much like Blood Money, its sequel). However the game is not properly playable because you are invulnerable and cannot pick up the powerups. This is probably a problem with the level of collision
detection. |
||
Micro Machines | Works | 0.5.1 | Clocked at 250MHz with sound on works very well for me. Set throttle to full CPU until after the cracktro screen... the game itself works fine on the normal setting. I recommend fs2 to avoid occasional stutters. | Fairlight | O O X O O |
MicroProse Golf | Works | 0.5.1 | A bit choppy, but plays pretty well at 250mhz. | X O O O O | |
Midnight Resistance | Works | 0.5.1 | sound is very choppy but playable | Classic | X O O O O |
Monty Python's Flying Circus | Works | 0.2.1 | good speed @200mhz | ||
Moonstone: A Hard Days Knight | Works | 0.5.1 | Works excellently at 250mhz. | O O X O O | |
Motor Massacre | Works | 0.2.1 | Playable, Good Speed @250mHz. Requires throttle set to 0. | ||
Myth: History In The Making | Works | 0.5.1 | Runs almost fullspeed at 250mhz. | O O X O O | |
NARC | Works | 0.2.5 | A bit slow and a bit choppy at 250mhz ... ALMOST playable. | ||
Navy Seals | Works | 0.5.1 | good playable @250 MHz | Quartex / Punishers | X O O O O |
Nebulus | Works | 0.6.4 | Playable, good speed @250mHz. Slight gfx corruption on underwater section. | ||
New York Warriors | Barely Works | 0.5.1 | unplayable...bad sound and graphics | Tarkus Team | X O O O O |
New Zealand Story, The | Mostly Works | 0.4.5 | Works with sound on or faked, but not off (freezes on Kiwi abduction intro). Choppy, though. | ||
Ninja Gaiden II: The Dark Sword Of Chaos | Mostly Works | 0.5.1 | very choppy | Crystal | X O O O O |
Ninja Warriors | Barely Works | 0.2.5 | Corrupted graphics, slow, choppy at 250mhz. | ||
Nitro | Works | 0.4.5 | Slightly jerky but very playable at 250mhz. | X O O O O | |
North & South | Works | 0.6.4 | Works great at 250mhz. Sound choppy and unfortunately need at keyboard to play at the battlefield. Otherwise runs smoothly. | X O O O O | |
Nuclear War | Works | 0.5.1 | Great game that works great at 250mhz. | Paranoimia | X O O O O |
Operation Wolf | Works | 0.5.1 | little bit slow @ 250 MHz | X O O O O | |
Ork Attack | Doesn't Work | 0.2.5 | Fails to load - probably requires KS2.0+ (Throttle=0) | ||
Overdrive (Team 17) | Mostly Works | 0.5.1 | Set Emu Bias to full CPU when loading, then move back. Plays very well at 250MHz, fs2 with sound on. | O O X O O | |
Pac-Mania | Works | 0.2.5 | Playable, good speed @250mHz. | The Band +2 | |
Pang | Barely Works | 0.2.1 | Playable, good speed @ 250mHz. Requires throttle set to 0. Game will reset amiga during gameplay. | Proj Inc | |
Panza Kick Boxing | Works | 0.5.1 | It seems to have no sound | O O X O O | |
Paperboy | Doesn't Work | 0.5.1 | Crashes after titlescreen | The Band +2 | X O O O O |
Paperboy 2 | Works | 0.5.1 | Works okay (really bad game) :) | Nemesis +2 | X O O O O |
Paradroid 90 | Mostly Works | 0.5.1 | Clocked at 250MHz, seems to work quite well | CLS | X O O O O |
Persian Gulf Inferno | Works | 0.2.5 | Good speed at 250mhz - but might need keyboard for later on in mission | ||
Pick and Pile | Works | 0.2.5 | A bit slow, but totally playable at 250mhz. | ||
Pinball Dreams | Mostly Works | 0.3.2 | Feels quite smooth at frameskip 2 at 200MHz, but could do better. Button remapping option works well. | ||
Pinkie | Barely Works | 0.4.3 | Game menu fine, ingame missing gfx (including Pinkie) | PDY | X O O O O |
Pirates! | Mostly Works | 0.2.5 | Works. | X O O O O | |
P.O.W. | Works | 0.5.1 | works good @ 250MHz | X O O O O | |
Populous | Barely Works | 0.6.4 | Usually crashes upon choosing game type right after boot. Runs extremely slow at 266MHz when it doesn't crash. | QTX | X O O O O |
Populous II - Trials of the Olympian Gods | Works | 0.8.0 | Works fine. | X O O O O | |
Powermonger | Works | 0.5.1 | works fine | X O O O O | |
Predator | Works | 0.8.0 | A bit slow to load initially but otherwise works fine. | ||
Prehistoric Tale, A | Works | 0.2.5 | Totally playable at 250mhz! | ||
Prehistorik | Doesn't Work | 0.2.1 | Freezes | ||
Prince of Persia | Works | 0.6.4 | Boots, runs but appears to need joystick port 1 instead of 2 (tested Throttle 0 too) | ||
Project-X | Works | 0.5.1 | Works pretty well at 250mhz. Needs scaling. | O O X O O | |
Psycho Squares | Works | 0.2.5 | Fully playable! | X O O O O | |
Psycho Squares Deluxe | Doesn't Work | 0.2.5 | May require Kickstart 2.0+ | ||
Putty | Barely Works | 0.4.3 | Title screen ok, crashes in about three seconds of gameplay | CSL | X O O O O |
Questron II | Mostly Works | 0.2.5 | Requires keyboard for some entry. | ||
Qwak | Works | 0.2.1 | Playable, good speed @250mHz. | ||
Rainbow Islands | Doesn't Work | 0.2.1 | doesnt boot. | ||
Rampage | Doesn't Work | 0.5.1 | Crashes after trainer. | The Band | X O O O O |
Rick Dangerous | Works | 0.5.1 | works fine | O O X O O | |
Rick Dangerous II | Works | 0.2.5 | Perfectly playable at 250, almost full speed. | ||
Road Blasters | Works | 0.2.5 | Playable, but sluggish at 250mhz and requires a keyboard for 'super weapon' deployment. | X O O O O | |
RoboCop | Works | 0.2.1 | Playable, quite slow though @200mhz | ||
Rock Star Ate My Hamster | Works | 0.5.1 | Perfect @200MHz. | Ascenders | X O O O O |
Rod-Land | Works | 0.6.4 | game runs slow | Crystal | X O O O O |
R-Type | Works | 0.4.5 | Choppy, but playable at 250mhz. | X O O O O | |
R-Type II | Works | 0.2.1 | Good speed @250 Mhz | ||
Ruff 'n Tumble | Barely Works | 0.2.1 | Boots fine, crashes in-game | ||
Sensible Soccer v1.0 | Works | 0.5.1 | Playable, good speed @250mHz. Use frame skip 2 or 3 to stop flickering sprites. | X O O O O | |
Sensible Soccer v1.1 - European Champions - 92/93 Season | Works | 0.5.1 | Use frame skip 2 or 3 to stop flickering sprites, overclock for speed | X O O O O | |
Settlers, The | Works | 0.6.1 | X O O O O | ||
Settlers, The | Mostly Works | 0.6.4 | Runs fine at 266MHz without sound, but the menu panel is almost completely hidden beneath the screen border of the gp2x. | FLT | X O O O O |
Scorched Tanks | Works | 0.2.5 | Requires you pull the workbench screen down and open the game through WB. Sluggish at 250mhz. The OSD covers some critical game elements. | X O O O O | |
Soccer Kid | Works | 0.4.2 | Works fine now keyboard support is in. Overclock if you want sound to be nice. | ||
Sim Earth | Mostly Works | 0.4.2 | The main screen is a bit glitchy, but otherwise runs fine. | Classic | X O O O O |
Shadow Dancer | Mostly Works | 0.2.1 | Playable, good speed @250mHz. Requires space bar for ninja magic. | ||
Shadow of the Beast | Mostly Works | 0.2.1 | Accidenty got past intro screen (can't recreate), game plays with minor slowdown, some small glitches in graphics in intro | ||
Shadow of the Beast II | Works | 0.2.1 | Playable | ||
Shadow of the Beast III | Works | 0.2.1 | Good speed @250 Mhz (some gfx corruption) | ||
Shanghai | Doesn't Work | 0.2.1 | Freezes during load at track 25. | ||
Shinobi | Works | 0.2.5 | Works GREAT, but mouse moves slow even at 250mhz. | X O O O O | |
Shōgun | Works | 0.5.1 | Works fine. | X O O O O | |
Shufflepuck Cafe | Works | 0.2.1 | Playable, little slow and hard to control with stick. | ||
Silkworm | Works | 0.2.1 | Playable, good speed @250mHz. | ||
Silly Putty | Works | 0.4.0 | Works with decent speed and sound @273MHz | ||
Smash TV | Works | 0.2.1 | Drops a lot of frames, but mostly playable | ||
Sneech | Mostly Works | 0.4.2 | The gameplay is quite unresponsive at 200MHz. | X O O O O | |
Space Ace | Works | 0.2.5 | Runs sluggish at 250mhz | X O O O O | |
Space Crusade | Doesn't Work | 0.2.1 | Crashes after title screen which is garbled anyway. | ||
Speedball | Works | 0.6.4 | Playable, good speed @250mHz. | ||
Speedball 2 - Brutal Deluxe | Works | 0.6.4 | Playable, pretty slow @200mHz, runs perfectly @275 | ||
Spindizzy Worlds | Mostly Works | 0.5.1 | Occasional gfx glitches obscure sprites (possibly due to the AGA fix crack). | HZ A1200 Fix version | O O X O O |
Spy Who Loved Me, The | Works | 0.5.1 | good speed @ 266MHz | Angels +3 | X O O O O |
Star Wars | Mostly Works | 0.2.1 | Requires mouse - but game runs at good speeds at 250mhz | ||
Star Wars | Doesn't Work | 0.2.5 | Used to work, doesn't on .2.5 | ||
Star Wars - The Empire Strikes Back | Doesn't Work | 0.2.5 | Requires keyboard to load game. | X O O O O | |
Star Wars - Return of the Jedi | Doesn't Work | 0.2.1 | doesnt boot. | ||
Stardust | Mostly Works | 0.2.1 | Some game graphics glitch, hide from player - making unplayable | ||
Street Rod | Works | 0.2.1 | Playable, good speed @ 250mHz. | X O O O O | |
Stunt Car Racer | Works | 0.6.4 | Speed is *almost* perfect with emulator biased towards CPU, and overclocking turned right up. | Woodpecker (CRC32 2623FFA6) | X O O O O |
Suicide Machine | Mostly Works | 0.5.1 | Slow even @250MHz, plus mouse pointer moves too slowly to be really playable. | (uncracked) | X O O O O |
Super Cars | Doesn't Work | 0.2.1 | Freezes on track 65 at boot. | ||
Super Hang-On | Works | 0.6.4 | works fine, best @250mhz | DefJam/CCS | O O X O O |
Super Space Invaders | Mostly Works | 0.2.5 | Requires SPACE BAR to change discs. | ||
Superfrog | Works | 0.6.4 | Sound is a bit stuttery, but works well at Frameskip 2 (CPU@273mHz.) | ||
Supremacy | Mostly Works | 0.2.5 | Requires Keyboard for a lot of activity. SORTA playable | ||
Switchblade II | Works | 0.2.1 | good speed @250mhz | ||
SWIV | Works | 0.6.4 | Playable, good speed @250mHz. Slight gfx corruption on score at top of screen. | ||
T2: The Arcade Game | Works | 0.2.5 | Works well, but sluggish at 250mhz. | X O O O O | |
Tearaway Thomas | Works | 0.6.4 | Works well @250mHz. Requires scaling (status bar cut) | X O O O O | |
Terramex | Barely Works | 0.2.1 | Playable, good speed @250mHz. Requires keyboard for selecting items. | ||
Theme Park | Mostly Works | 0.2.1 | Needs mouse to do anything. | ||
Three Stooges, The | Mostly Works | 0.2.5 | Seems to require a keyboard to get out of the attract mode. | ||
Toki | Works | 0.2.1 | Playable, good speed @250mHz. | ||
Torvak the Warrior | Doesn't Work | 0.2.1 | Seems to be loading in circles and not advancing (going off bottom right numbers) | ||
Treasure Island Dizzy | Works | 0.4.2 | Tried at 250Mhz. Pretty much perfect. | O O X O O | |
Trex Warrior: 22nd Century Gladiator | Mostly Works | 0.5.1 | Plays nicely @250MHz but takes FOREVER to load!!! | Crystal | X O O O O |
Turrican | Works | 0.2.1 | Playable, good speed @250mHz. | ||
Turrican II - The Final Fight | Works | 0.7.0 | Pretty much fullspeed at 275MHz | ||
Twintris | Works | 0.2.1 | Playable, good speed @ 250mHz. | X O O O O | |
Typhoon Thompson In Search For The Sea Child | Doesn't Work | 0.5.1 | Freezes on blue crack-screen. | Quartex | X O O O O |
UFO - Enemy Unknown | Mostly Works | 0.2.5 | Gets ingame fine!!! although my battle mode is screwed but someone else said its ok so mabye its my roms | ||
Ugh! | Works | 0.5.1 | very good playable @ 250 MHz; FS2 | Backlash | O X O O O |
Ultima III: Exodus | Works | 0.6.4 | Runs very well with sound at 250MHz | X O O O O | |
Ultima IV: Quest of the Avatar | Works | 0.6.4 | Runs very well with sound at 250MHz | X O O O O | |
Ultima V: Warriors of Destiny | Works | 0.6.4 | Runs well with sound at 250MHz. | Angels - Genesis - Defjam | X O O O O |
U.N. Squadron | Works | 0.5.1 | Works well @ 250Mhz with Faked Sound - Speed is just playable | Paranoid | O X O O O |
Uridium 2 | Works | 0.5.1 | Df0: only, long loader, Frame skip 2 or 3 for smoothness | Yugoslavia cracking group | X O O O O |
Utopia - The Creation Of a Nation | Works | 0.6.4 | Playable, good speed @250Mhz. | Fairlight | O O X O O |
Virus | Works | 0.5.1 | works fine | DefJam/CCS | O O X O O |
Vroom | Works | 0.6.4 | Works fine, better and more playable @250mhz | O O X O O | |
Warhead | Works | 0.6.4 | works fine. | DefJam | X O O O O |
Ween : The Prophecy | Mostly Works | 0.2.5 | Gets as far as to the copy protection screen - keyboard needed. | ||
Wibble World Giddy: Wibble Mania! | Doesn't Work | 0.5.1 | Gets past the trainer screen but hangs after decrunch. | Zenith | X O O O O |
Wings of Fury | Works | 0.5.1 | Good playable @ 266MHz | ||
Winning Post | Mostly Works | 0.5.1 | Playable, but a little sluggish, and the Gamble/Collect buttons are only just visible on screen. | (uncracked) | O O X O O |
Wolfchild | Works | 0.4.1 | Tested @ 275mhz. Plays fine, the sounds a bit glitchy. | Anthrax - Crystal | O O X O O |
Wonderboy in Monsterland / Super Wonderboy | Works | 0.5.1 | Playable, but slow. | O O X O O | |
Workbench 3.1 | Works | 0.5.1 | Boots fine with kickstart 3.1 and thanks to mouse / keyboard emulation a lot of workbench based programs can be used, such as text, music and graphic programs (AudioMaster, OctaMED, KindWorks, DeluxePaint 3+4). More programs to be tested soon. | Original WB image | X O O O O |
Worms | Mostly Works | 0.2.1 | gets ingame but cant move worms without keyboard. | ||
Xenon | Works | 0.6.4 | Slow at 200MHz but looks fine. | ||
Xenon II: Megablast | Works | 0.7.0 | Fullspeed or no noticeable slowdown @ 266MHz. | VF | O O X O O |
Xenon III | Works | 0.5.1 | Perfect @250MHz. (nb. No official Xenon III in database - looks like a SEUCK game!!) | Ascenders | X O O O O |
X-Out | Works | 0.2.1 | Playable, Slow speed @200mHz. | ||
Xybots | Works | 0.2.1 | Playable speed @200mHz. | ||
Zool: Ninja of the 'Nth' Dimension | Works | 0.2.1 | Playable, good speed @250mHz. (Note: This game takes ages to load even on a real Amiga) | ||
Zool 2 | Mostly Works | 0.8.0 | Playable but slightly choppy. |