Super Mario War
From wiki.gp2x.org
Super Mario War | |
Download | (archive) |
Original Developer | 72dpiarmy |
Ported By | BuD |
Version | 1.6 |
Webpage | |
Status | Released and Playable |
BuD has ported Super Mario War 1.6 to GP2X. It runs fine 15-20fps with added autoframeskip (resized from 640x480 to 320x240 using paeryn's SDL) and the controls were mapped to be GP2X friendly.
Contents |
Installation
To execute it on GP2X, download the smw 1.6 binaries for linux (get here) with all needed data. Copy "smw.gpe" into game folder, then copy the folder wherever you want on your SD.
Controls
Game
- Start
- Pause game
- Select
- Exit back to menu
Player
- Stick Left / Right
- Move left / right
- X Button
- Jump
- Stick Down
- Jumps down through solid on top blocks
- A Button / B Button
- Turbo running and jumping (shoots fireball if player has fire powerup or explodes bob-omb in bob-omb mode)
- Y Button
- Use Bonus Powerup
Menu
- Stick Up/Down
- Choose menu option
- Stick Left/Right
- Change menu option
- B/Start Button
- Select menu option (also changes game mode goal)
- X/Select Button
- Exit back
- A Button
- Picks random map or mode when selected
- Hold Y Button
- Map View Mode
Menu Map View Mode
- Stick Left/Right
- Switch to next/previous map
- A Button
- Picks a random map
- B Button
- Start game
- R Button
- Skips 10 maps at a time when pressing Left/Right
Player Select
- Stick Left/Right
- Select Team
- Stick Up/Down
- Select Skin
- Start/B Button
- Starts game