From wiki.gp2x.org


Koules2X Screen3.png
Status Completed, v0.2
Release Date December 13, 2006
Genre(s) Arcade
License GPL
Developer Senor Quack (Dan Silsby)
Website (archive) [1]
Original Code:
Jan Hubicka
Port from SVGAlib to GP2X SDL:
Senor Quack (Dan Silsby)


The idea of the game is to beat back waves of incoming objects against the sides of the field, where they shatter. Larger, more massive balls, black holes, magnetic holes, and "spit" from smaller balls keeps you on your toes. Power ups appear that increase your mass and speed, which you'll definitely need later on.

Download: (archive)

Forums Post: gp32x.com

Source Code: (archive)



Koules2X Screen1.png

Game menu

Koules2X Screen2.png


Koules2X Screen3.png

Known Issues

Sound works now with version .2! Someone is welcome to volunteer to clean up or find replacements for the old sound files, they aren't high-quality. See the README. Support for multi-player, work on the menu options, TV-out and possibly networking support to be added at later date.
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