|Release Date||December 13, 2006|
|Developer||Senor Quack (Dan Silsby)|
Port from SVGAlib to GP2X SDL:
Senor Quack (Dan Silsby)
The idea of the game is to beat back waves of incoming objects against the sides of the field, where they shatter. Larger, more massive balls, black holes, magnetic holes, and "spit" from smaller balls keeps you on your toes. Power ups appear that increase your mass and speed, which you'll definitely need later on.
Forums Post: gp32x.com
Source Code: (archive)