OpenJazz
From wiki.gp2x.org
| OpenJazz | |
| | |
| Download | OpenJazz (archive) |
| Original Developer | [1] |
| Ported By | Puck2099 |
| Version | v0.0.2 |
| Webpage | GP32 WIP |
| Status | Released and playable |
OpenJazz is an interpreter to play Jazz Jackrabbit game in its various editions (at the moment I have tested it only using shareware edition).
Contents |
Installation
Unzip the files in any place on your SD card. Into the folder called openjazz that will be created, you will have to copy the files included in Jazz Jackrabbit original game edition you prefer. After that, you will be able to launch the game from games menu.
Source code available
You can download the source code from Puck2099's website. By the way, I warn you that the changes realized to the code are not enough "cleaned" nor documented. If you want to make any change, please, I would be very grateful if you contact me first to avoid working two people in fixing the same bug :)
Controls
- Joystick
- Moves Jazz or navegate into menu items.
- B
- Shoot/Confirm menu item.
- X
- Change weapon.
- Y
- Shoot.
- CLICK
- Confirm menu item.
- START
- Go back in menus.
- VOL+/-
- Adjust volume.
OpenJazz Changelog
v0.0.1
- First release.
v0.0.2
- Increased game speed from 20 FPS to 60-100 FPS (Thanks to paeryn's Hw Accelerated SDL).
- Changed buttons functions by popular demand.
- Added audio support (no sound fx because OpenJazz doesn't support them yet). You must convert all .psm files to .s3m with Chronos Module Converter and copy them in Openjazz's folder (Thanks to A600 for his code).
- Added volume control (Thanks to Rlyeh's minilibs).
- Changed screen resolution from 320x200 to 320x240, now it's seen in full screen.
- Fixed bug that stopped Jazz from jumping as high as he should.

