DosBox:Alley Cat
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Download Game
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Play the classic CGA game on your GP2X! (Runs full speed with sound) The game has been edited, all the files required to play are in the zipfile. Just copy them in your dosbox directory and launch Alley Cat.
Controls
Controls are explained ingame
dosbox.conf
# fulldouble -- Use double buffering. # output -- Can only be Surface for the gp2x. # sensitivity -- Mouse sensitivity. # mapperfile -- File used to load/save the key/event mappings from. fulldouble=false output=surface sensitivity=100 mapperfile=mapper.txt [dosbox] # machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga. # memsize -- Amount of memory dosbox has in megabytes. machine=cga memsize=2 [cpu] # core -- CPU Core used in emulation: simple,normal,full,dynamic. # Try simple first as this is the fastest, then normal and last full # cycles -- Amount of instructions dosbox tries to emulate each millisecond. # Too low and the game will crash randomly # Too high and expect slowness # cycleup -- Amount of cycles to increase/decrease with keycombo. # cycledown Setting it lower than 100 will be a percentage. core=simple cycles=500 [mixer] # nosound -- Enable silent mode, sound is still emulated though. # rate -- Mixer sample rate, setting any devices higher than this will # probably lower their sound quality. # blocksize -- Mixer block size, larger blocks might help sound stuttering # but sound will also be more lagged. # prebuffer -- How many milliseconds of data to keep on top of the blocksize. nosound=false rate=11025 blocksize=64 prebuffer=1000 [sblaster] # sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16. # sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster. # mixer -- Allow the soundblaster mixer to modify the dosbox mixer. # oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3. # On auto the mode is determined by sblaster type. # All OPL modes are 'Adlib', except for CMS. # oplrate -- Sample rate of OPL music emulation. sbtype=none sbbase=220 irq=7 dma=1 hdma=5 mixer=true oplmode=auto oplrate=11025 [gus] # gus -- Enable the Gravis Ultrasound emulation. # gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the # Gravis Ultrasound. (Same IRQ's and DMA's are OK.) # gusrate -- Sample rate of Ultrasound emulation. # ultradir -- Path to Ultrasound directory. In this directory # there should be a MIDI directory that contains # the patch files for GUS playback. Patch sets used # with Timidity should work fine. gus=false gusrate=11025 gusbase=240 irq1=5 irq2=5 dma1=3 dma2=3 ultradir=C:\ULTRASND [speaker] # pcspeaker -- Enable PC-Speaker emulation. # pcrate -- Sample rate of the PC-Speaker sound generation. # tandy -- Enable Tandy Sound System emulation (off,on,auto). # For auto Tandysound emulation is present only if machine is set to tandy. # tandyrate -- Sample rate of the Tandy 3-Voice generation. # disney -- Enable Disney Sound Source emulation. pcspeaker=true pcrate=11025 tandy=auto tandyrate=22050 disney=true [dos] # xms -- Enable XMS support. # ems -- Enable EMS support. # umb -- Enable UMB support (false,true,max). xms=false ems=false umb=false [autoexec] mount C "/mnt/sd/dosbox/alleycat" c: cls ALLEYCAT.EXE exit
mapper.txt
# standard keys key_up "key 97" key_left "key 99" key_down "key 101" key_right "key 103" #here we add the dirty digital stick recognition key_up "key 98" key_left "key 98" key_up "key 104" key_right "key 104" key_down "key 100" key_left "key 100" key_down "key 102" key_right "key 102" # game specific keys key_n "key 105" key_k "key 109" key_h "key 111" key_m "key 110" key_t "key 110" key_x "key 112" key_r "key 108" key_s "key 113" key_lctrl "key 114" key_rctrl "key 107" key_ralt "key 105" key_esc "key 106"
alleycat.gpe
DIRROOT=/mnt/sd/dosbox DIRGAME=${DIRROOT}/alleycat cd ${DIRGAME} ${DIRROOT}/dosbox -conf ${DIRGAME}/dosbox.conf cd /usr/gp2x exec /usr/gp2x/gp2xmenu